Let me talk about my personal choices in the face of various games.

Marion 2022-01-11 08:01:26

When I watched it, I kept asking myself "How would I choose if it were me", so I felt very immersive throughout the process.

Let me talk about the first choice, which is the only chance to quit before the game starts. I must quit directly. Anyway, if I eat and eat well, I will just go out to see the place. I always feel that things are weird. I am a stable person. One force, you will not do things you are not sure about.

Let’s talk about the first round of electric shocks. If it’s me, it depends on who the next home is. If the next home looks annoying, then I’m definitely going to get the next home. Otherwise, I’ll choose to electrify myself. Can bear it.

Then in the second round of leather whip or awl, if I can pierce the black woman and the old lady, then I will choose the awl, otherwise I will draw the soldier, because the black woman and the old lady are obviously more selfish. In the first round, I chose to elect others. So there is a chance to stab them for sure. As for the choice of drawing soldiers, it is really helpless.

The third round of Solitaire or Bucket, to be honest, this choice is really difficult for me. Solitaire is full of unknowns, and the bucket is known. After seeing the fat man’s hand blown up like that, I decisively chose the bucket. This Nima Solitaire is just one. Pit, if you don’t choose a good choice, you break your arms and legs in minutes, and you’ve lost one of your body parts for a lifetime. It’s better to die. Besides, I don’t think you will be suffocated to death in two minutes with a bucket. At least someone presses it. It's passive, if I change to active self-harm, I really don't have the courage to do it.

In the last round of coin tossing, if the opponent is selected first, then I really have no idea. I don't even have the idea of ​​talking nonsense with the other party. How about it when I close my eyes, and I have to scold cnm in my heart. It is really unfair, if it is. I decided to kill the opponent first. After all, I played here with you for so long, and suffered from suffering and sin. In the end, if I left without getting anything, it would be the same as sb, but I would ask before shooting. Ask the other party if their parents are alive, if there are children under their knees, if so, ask for the address and name, and give them 30% of the bonus.

Finally, I'm really worried about the IQ of the heroine, nigger, and fat man. When the heroine and the landlord son are 1V1, they can stab their son in the leg, so can't you just stab him directly on the head? Kill one and earn one, and that nigger, you obviously turned over a follower with a gun when creating chaos, then can't you pick up the gun and output it crazy? How about taking a whip to compete with the landlord? Just hang it up, let's talk about that fat man, brother, what you have in your hand is a small steel cannon! Are you holding it so stupidly in your hand? After ordering to blow them up, they are all dead anyway, just like him, maybe you still win, I am worried about your hands.

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Extended Reading
  • Merle 2022-03-27 09:01:14

    Brother died so well

  • Antonio 2022-04-21 09:03:00

    Relative to the setting of the static version of the battle royale, but the rules of the game do not have a point of view. After the basic round, it is to give people a physiological feeling. Those choices are not considered choices, and the group portrait has not been established. The heroine was once fierce. When I got to the stadium, I could only cry and cry, and the ending was very bizarre. It was equivalent to the long emotional foreshadowing at the beginning.

Would You Rather quotes

  • Peter: Can we not take her to a hospital or something here? This isn't good.

    Shepard Lambrick: People, we're playing a game.

  • Shepard Lambrick: When all of you were deciding whether or not to accept our invitation to play the game, you were, in essence, making a choice between the known and the unknown. You could continue to deal with your problems, the known, or possibly solve your problems in the unknown, our game.