I watched this movie this afternoon, and the viewing process was a little unfriendly. I was sleepy three times and couldn't hold it anymore. The first time I was sleepy, I slept for two minutes.
In the process of watching the movie, I was also secretly analyzing why I was so sleepy, the storyline was still more interesting, and why I was always sleepy. After thinking about it seriously after the end, the main reason should be the rhythm of the plot, which is too slow, and there is no exciting rhythm.
In fact, there is one word that comes to mind in general, that is, some old-fashioned feeling. It seems to be eating the old book of the first book. Because I think this theme is very novel, it is easy to bring the audience into it, and the audience will fantasize, if it is themselves, do you want to really have such an experience, so I think the theme is successful. And with three lives per person and the tension of the unknown plot, if the plot design is a little more exciting, it is very easy to succeed.
In this film, first of all, the reason why the male protagonist re-entered the game is not resonant. Maybe because of disappointment in life? Lost in love? Miss the omnipotence in the game? Back at home with the clutter of your home environment? Without an exact description, people cannot understand a premise that must be entered into the game. So dangerous things happen so easily?
Then, after entering the game, the level design is not exciting and difficult enough to make the viewer nervous, and there are no obvious level traces and links. Now I can recall that the point where I was a little nervous was being chased by cranes and being chased by mandrills? It feels like it's not that exciting until the end. There is also the use of life, is it a bit too casual, and there is no tension in cherishing life at all, as if to find some reasons, and then let everyone have a bar of blood.
There is also the addition of two new characters, the characters of the two old men in the real world and the emotional lines of the two old men in the game, I think it is still complete, and it is also the part that I think is better in this movie. The characters of the two old people, from incomprehension to relief, are quite complete. But the presentation of the thief character in the game, although it is still coherent with the plot, but I can't understand this image a bit, and it is deliberately portrayed as this image? What is the purpose? In line with the image of the real life of the elderly? I'm having trouble understanding. At the beginning, I didn't quite understand the purpose of adding the character of the horse, because it must be a horse. The connection between the horse and the plot is a bit far-fetched, but the ending is a bit understandable.
In the end, I think my favorite part of the movie is the grandpa's response to people getting old. Although it is only a weak line outside the main line, I think it is very exciting and I like it. From the very beginning, it has been emphasized many times that getting old is not a good thing, but getting old is a blessing. The insights gained from this old man made me feel that this game still has some value.
Another aspect of the movie that can make people feel a little attentive is the design of the scene. The scene is large and beautiful, and there is no perfunctory feeling. Writing this, I kind of want to change the two-star target to three-star at the beginning. Forget it, let's just follow the outermost feeling of falling asleep three times.
Finish
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