Limited independence, infinite addiction

Dolores 2022-03-24 09:03:54

Either you're down and out, or a bunch of people are addicted to the games you kill. Such a difficult choice is so sad.

Games are different from ordinary art, music movies, etc. are more pleasing and relaxing, and it is difficult to link with addiction, but many games actually hijack your brain and your life, no matter how sad you are. Telling your hardships during research and development will not change this fact, and you yourself, as a victim, are indulging in it without knowing it, and it will only confuse others to secrete unlimited dopamine like you.

The vision of many independent producers is beautiful, they just want to express themselves through games, but lack of money will make your expression very distorted, classmate~, expressing oneself and being pleasing is a great conflict, but it is not pleasing, right? Without money, it is a pity that art is subject to the market. Not only is the concept of art manipulated, but many people will try their best to set up addiction traps to urge others to shout "Can't stop, can't stop!" in order to make money. Hey, is this really good?

For those who have artistic ideals, the ample environment will be much better, and the expression will be more authentic and calm. It is best for independent game producers to have some passive income, so that they can survive even if they are not recognized, and their mentality when creating is healthier. It is sincere creation of excellent work. In many cases, art requires family resources.

From small to entertaining, to big to improve life. The power of games is so powerful, we should try to cooperate more with the neurodevelopment and medical fields, and help people live a better life through scientific design, so as to live up to the arduous journey and exploration.

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Extended Reading
  • Millie 2022-03-26 09:01:15

    Hard-working game development otakus...

  • Major 2022-03-28 09:01:14

    A few games feel so far away. They were just playing when they were in college. After watching it, I want to play the unfinished time-space fantasy again.

Indie Game: The Movie quotes

  • Tommy Refenes: The things I've sacrificed are social. You kind of have to give up something to have something great.

  • Edmund McMillen: [in a Skype-call with Tommy before release day] I'll send out the press release, update the website, update my blog, update my Facebook, and call it a night... What are you going to do Tommy?

    [pause]

    Tommy Refenes: Uhh... What happened? I just fell asleep.

    Edmund McMillen: Really?

    Tommy Refenes: Yeah... uh... uh... What, what did you say?

    Edmund McMillen: [laughing] Um, nothing.