Analysis of the change model of the emotion line of the fake family characters

Noelia 2021-10-18 09:30:28

1. Research question
2. Central theme
3. Characters' emotional line change model
4. Events that lead to changes in character's emotional line
5. Characters' emotional line changes and events in chronological order
6. Data statistics
7. Distinct characteristics of events that lead to character's emotional change
8. The premise of the change of the character's emotional line


1. Research question:
How to digitize the character's emotional line that changes with events and time?

2. Central theme:
Take "Fake Families" as an example, set time and events as independent variables, and set emotional line changes as dependent variables, and use classification and time advancement methods to quantify the relationship between characters that change with events.

Three
people were
emotional
line change
of the
model of

individual characters unrelated to

experience some unexpected events

generate interest so requires, be the groups have a common goal but no emotional dependence of (secondary group)

over time bring experience, experienced a series of The incident

has changed from a non-dependent cooperative group to an emotionally dependent elementary group.

A crisis event has occurred, or the emotional depth is further advanced, or the emotional awakening of the parting way

appears to

become a relative.

Fourth, the event that causes the character's emotional line to change
Game events, conflict events, cooperation Events and Emotional Communication

5. Changes and Events of Characters' Emotional Lines in Time Sequence
06:00 David and Rose Bickering
(Independent Individuals)

07:00 Daily Communication between David and Kenny (Independent Individuals)

08:00 David and Kenny have a common goal: to rescue vagrant women. At this time, they are a subgroup with a common goal. The shared behavior deepened the relationship and laid the foundation for David and Kenny to sit on the side of the road and talk. It was also because of this accident that the homeless woman Casey (independent individual) had an intersection with them.

14:00 David and Kenny had an emotional exchange (sub-group). Because Kenny was grateful for his rescue, I would like to help David complete the smuggling. (Common goals promoted by coincidence events)

17:00. David finds Casey. Because of his interests, Casey is willing to help David. Casey and David form a subgroup with a common goal; through David’s intermediary bond, Casey and Kenny Also formed into sub-groups with common goals.

At 23:00, out of interest, Rose is willing to help David, Rose and David form a subgroup with a common goal; through David’s intermediary bond, Rose and Kenny; Rose and Casey also form a subgroup with a common goal Level groups.

After 23:00, the four will deepen their emotions through emotional exchanges, conflict events, cooperative events, and game events, and eventually become an emotionally dependent primary group. At

24:00, the flight attendants check their suspicious behavior, and Rose leads Jizhongshengzhi to let the four hold hands. Singing. Four people cooperated through the inspection. (Cooperation Event 1) At

26:00, Casey and Kenny asked to set off fireworks, but David refused. Rose stood by Kenny and Casey, and David compromised. (Conflict Event 1) At

30:00, Casey and Rose pointed out that the amount of drugs was too high. David listened to their suggestions and called Brad to negotiate. (Cooperative event 2) So

far, the four people who have no intersection, due to accidental events, interest needs, and David's role as an intermediary bond, have formed a sub-group with the same goal but no emotional communication.

At 33:00, the four met the blackmail patrol, David quarreled with Rose, and Kenny played a funny role. (Game event 1)

At 37:30, the four met the funny family. In order to avoid being suspicious, the four pretended to be a harmonious family and greeted the funny family. (Cooperative Incident 3)

At 39:40, the four of them met the officer's inspection and evaded the inspection with consistent and coordinated words and deeds. (Cooperative Incident 4)

At 42:20, the four of them slapped their hands to celebrate after evading the inspection. (Emotional communication 1)

43:30, singing together in a relaxed mood (Emotional communication 2)

At 45:30, Rose and Casey stood aside because of a tyre blow and blamed each other. (Conflict Event 2) At

46:26, Casey accused David of being self-righteous, and Rose helped David speak. Rose and Casey cursed each other and were interrupted by the sudden appearance of a funny family (Conflict Incident 2) At

48:48, David said half-jokingly and half-seriously that he used to like Rose and wanted to chase her. (Emotional communication 3

:

52:40, after David and Rose learned that Don was an anti-drug police officer, they unanimously pulled Casey and Kenny to discuss countermeasures, and finally the four reached a consensus to play the role of a family. (Cooperative Event 5) 55:40, and funny A family sings black humorous songs. (Game Event 2)

54:12, fake babies wear gangs, four people work together to avoid the suspicion of the funny family. It is worth mentioning that this time is led by Casey's Jizhongshengzhi, (cooperation event 6)

At 56:30, David played a guessing game with a funny family. (Game Event 3)

At

61:20, Casey and Rose urged David to talk to David, adding father-son emotions (Emotional Communication 4) 66:20, failed because of stealing the key , Rose and David accuse each other outside the tent (conflict incident 3)

62:40. David and Rose collaborated to enter the tent of a funny family to steal the car keys (cooperative event 7) 65:00

, David and Rose were making funny jokes inside a tent (Game Event 4)

66:20, because of the failure of stealing the key, Rose and David blame each other outside the tent (conflict incident 3) 67:20,

David and Kenny talked to enhance understanding (emotional exchange 5)

68:32, Casey taught Kenny to kiss. (Emotional communication 6) At 69:23

, Casey and Rose took turns teaching Kenny to kiss. David also filmed it as pornographic and funny (Game Event 5)

73:17, Like a family waving goodbye to a funny family (Cooperative Event 8)

74:50, David and Rose accused each other of being controlled by drug dealers (Conflict Event 4) Casey stopped at

75:30 midway , in order to avoid being killed, exposed each other's identities, in order to save their lives after the conflict (Conflict Event 5), the conflict was stopped by drug dealers

77: 00, Rose dances a striptease (Game Event 6)

78:21 Rose attracts the attention of drug dealers, and the four people work together to fight and defeat the drug dealers (Cooperative Event 9). It is worth mentioning that Rose played a leading role this time.

At 81:00, Kenny's egg was bitten by a spider (Game Event 7) At

81:30, Casey picked up the phone to take a picture of Kenny's bitten egg. (Game Event 8)

At 81:37, David and Rose had a dispute over whether to send Kenny to the hospital (Conflict Event 6) and Rose's strong David compromised.

At 83:38, Casey and Rose had a heart-to-heart talk with a new boy (Emotional Exchange 7). At

84:30, David had a dispute with Casey and Rose over whether to leave Kenny with him (Conflict Event 7), and finally ended with David's compromise.

At 86:15, David and Rose asked Casey’s new boyfriend as parents (Emotional Exchange 8)

89:20, David and Rose talked in the kitchen to understand each other’s past (Emotional Exchange 9). They were about to kiss and were kissed by Casey. Interrupted by the intrusion.

At 90:30, the two people who were interrupted by Casey's chaotic entry awkwardly explained (Game Event 9) Casey smiled happily in the room. At this point, the four have become a primary group that not only has a common goal, but also emotional dependence.

At 92:00, Kenny fell due to David's carelessness. David was accused by Casey and Rose (Conflict Event 8) and ended the conflict because of a change of topic

92: 30. Surprised reaction after learning about income inequality (Game Event 10)

95:00 Crisis event: Due to David’s dishonesty, Casey walked away in anger. David had a strong dispute with Rose and Kenny because of whether he was chasing Casey. The crisis of shattering.

97:50 The relationship between the three people was awakened: Because of Casey's harassment, Rose and Kenny came forward as family members. The relationship between the three people was established at 99:00

, David returned, trying to get back together, kneeling down and begging for forgiveness. The default forgiveness. (Emotional communication 10)

102:40, Kenny, in order to avoid Melissa's misunderstanding, tells the whole truth, David and Rose desperately to stop (Conflict Incident 8). David and Rose's collaboration (Cooperative Incident 10)

105:20, the family relationship is determined Breaking point: David sacrificed his life to save his family and told his inner monologue. At this point, the family relationship of the four was awakened, and the family relationship of the four was officially confirmed. (Emotional communication 12)

106:50, David and Rose kiss, Kenny and Melissa kiss. (Emotional communication 11)

106:24 David is in crisis, Kenny suddenly broke out and rescued David. (Cooperation Event 11) So
far, the relationship between the characters and relatives is completely established.

6. Statistics There
were 12 emotional exchanges, 8 conflicts, 10 cooperation events, and 10 game events in a total of 40 events.

7. Distinguished design features of events that lead to emotional changes in characters

1. Everyone played a vital role in the cooperation incident. At
24:00, they were inspected by a flight attendant, and Rose led the flight attendant to pass the inspection smoothly.
At 54:12, due to fake babies wearing gangs, the four of them worked together to avoid the suspicion of the funny family. It was led by Casey.
106:24, it fell into crisis, Kenny led, suddenly broke out, and everyone was saved. At this point, the relationship between the characters and their relatives is completely established.

2. Complex emotional communication methods

3. Conflict events that will never escalate

4. Game events are diverse
(1) Easy and humorous language
(2) The confrontation of characters creates the effect of happy enemies
(3) Reversed plot
(4) Vulgar jokes
(5) Dramatic absurdity
(6) Pornographic elements

8. The premise of the change of the character's emotional line
First, the members are limited, and the limited members ensure sufficient interaction.
Second, the members have direct and frequent face-to-face interactive.
Third, members play multiple roles with each other, showing all their personalities. The relationship between people is transformed from a role relationship to a multi-role relationship.
Fourth, in the interaction of multiple roles, members can evaluate each other in many aspects.
Fifth, emotional communication is the foundation of the intimate relationship between members. Each member wants to understand each other's heart, and each other expects mutual care and comfort, and there is a common psychological maintenance.
Sixth, the degree of group integration is high. The members of the primary group are familiar with each other, the relationship is extremely complex and close, and the interests are closely related. Therefore, the group consciousness is very strong and the group integration degree is high. It is a community of interests.



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Extended Reading
  • Christa 2022-04-23 07:01:13

    Very funny, all kinds of small orgasms

  • Declan 2022-03-22 09:01:12

    Okay, a little bit of a smile

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