Disney's Dreams and Laziness: When the Community of Destiny was Built

Kennedy 2021-12-21 08:01:04

This morning I also said, "Now I go to the theater to buy tickets to watch Disney just to scold it more confidently", and then I was slapped in the face. In recent years, I have been a steadfast Disney fan-off person. The biggest reason is that I feel that Disney’s creations in recent years are lazy and timid. Laziness is reflected in the lack of imagination and a large number of road-style storylines. , Timidity is embodied in not daring to touch the grand narrative, only turning around in the family and friendship that has been talked about countless times, all regressing. And this time, my feeling when watching movies is that Disney is still lazy, but not so timid. Because the theme of the film can be summed up as how to build a community with a shared future. I felt bad at the beginning of the film. Disney blatantly showed a lack of trust, and let the audience directly see what the opposite of trust is: greed, interests, group differences, class differences... We can easily find that, as long as Resources are still scarce. As long as the world still has the problem of uneven distribution of resources, there will be no complete trust. I immediately started to mock inside, because I couldn't imagine any situation that could persuade people to choose trust while these problems still exist. I think this movie must move towards empty preaching and fantasy reconciliation. However, the movie has been showing a very sharp distrust: Raya was betrayed by Namie, Sisu was betrayed by the old lady, Raya was betrayed by Namie for the second time... The more I watched, the more puzzled I was, under such sharp contradictions. How can this movie make them trust each other? So Disney begged a coincidence, it showed such an extreme and interesting situation: There are only the last few people in the world, they come from different regions, have different groups and cultures, but they are all dark, dead, confused, and feared at this time. , Surrounded by all the negative aspects of this world. They have no credibility except each other. They can only choose to trust, or become stone with hatred. So they chose to believe, embrace, merge, and finally shine, break the game, and recover. A community with a shared future is built. On the contrary, I am very happy to see such an extreme and flattering scene. Disney didn't tell us how simple it is to trust, because it is really difficult. But as long as we are moved by the scene where the stone statues are closely intertwined, as long as the audience starts to desire more trust in the world and is willing to pay a little more, this movie is a success. At this time, I suddenly recalled the countless seeds of trust planted in the movie: the bowl of non-toxic porridge that Sisu drank, the axe that the sturdy man from Dragon's Back could not sway them at Raya, the pot was fused Soup with various ingredients in five regions. I started to think back and think about why I Pay more attention to those betrayal and dishonesty. Because they are more harmful, they are naturally easier to notice. But in fact, our lives are still made up of countless trusts and goodwill, which is an important reason for each of us to live to this day. Having finished talking about my feelings about this movie, let me explain what I said, Disney's timidity and laziness. I have mentioned countless times in my film reviews that in recent years Disney’s animated films (including some Pixar, after all, they are indeed less and less difference), Invincible Destruction King 2 has touched online violence, but it will fall. The point is on friendship; one-half of the magic touches the alienation of modern society and technology, but the focus is on family affection; Frozen 2 is totally incomprehensible and has no theme... I don’t even want to mention those live-action animations movie. It has created so many magnificent and wonderful worlds and encountered so many core issues of this era and society, but it has no ability, courage and ambition to clarify them one by one. The last time I was completely moved was the utopia of the wolf and the rabbit in Zootopia. Disney seems to have suddenly lost its soul, leaving only a glamorous body to satisfy people's visual pleasure. It didn't change until Soul appeared. I thought Soul was just a reflection of Pixar, but this film did make an effort on the theme again. Trust is undoubtedly one of the most lacking things in this era, and it is also a major source of pain in life. The hypocrisy of capital and the media does not need to be said, and the film is really not touched (this is also the reason why I scored four stars. The flattering way makes the completion of the theme somewhat lacking, and the opposites of trust have not been defeated). Just talk about the pain around us: serious film reviews are said to be just a meal, all the news comes out, everyone’s first reaction is hype, all the tragic stories everyone feels sympathy for all people across ages Love is the appearance that everyone needs... In fact, we have long shut out all the good things in this world. No matter what, we will reply together, I don't believe it. Imagine that one day, betrayal will no longer be terrible, because trust is news. We are actually not far from such a world. Therefore, even though the theme of the film is not well completed, I am still very happy. Disney has not given up its responsibility as the world's largest dream factory and one of the birthplaces of mainstream American youth values. It is still able to grasp and is also trying to touch the pain of this era. An American animated film talks about the construction of a community of shared destiny. Is this not sincere enough? However, I have to say that Disney is still lazy. This is mainly reflected in two points: road-style narrative and map-style Creation. In fact, starting from Zootopia, almost all Disney movies in recent years have a road-style story. They receive an ultimate mission, have a destination and a map, and then go to each place on the journey. Complete a small mission in each place, and then defeat a big boss at the final mission point to usher in a climax. Zootopia still uses the appearance of detective and murder genre films to disguise such simple story clues, but the subsequent movies, Sailing in Pocahontas, Treasure Hunt in Half Magic, and Frozen The four major elements in 2... until the legend of Dragon Hunting, basically this way of thinking. There are even maps directly appearing in several of the movies, telling you where the mission points are, just watching the live game. On the other hand, texture-based creation is to imagine a general view of the world, and then transplant the things from the real world one by one. One-half of magic is the most straightforward. Imagine a magical world that develops technology, then transplants modern cities into it, and then adjusts it a little bit according to the characteristics of elves, centaurs, and goblins. This film transplants the faces of Asian countries to the five regions in the film, and then animates them. Visually, there is impact and beauty, but there is really little imagination. The first few times were amazing, but in recent times I have suffered from aesthetic fatigue. I think the real imagination should be to build a world, slowly deducing its development, and finally get the whole picture of that world. Like the scenes in the spacecraft in Robot Story, like the setting of power generation by intimidation in Monster Power Company, they are also changed on the basis of the real world, but they are not directly transplanted, but just imagine their development after changing a variable, just like A thought experiment. That is wonderful imagination! The things in the world are transplanted in one-to-one correspondence. One-half of magic is the most straightforward. Imagine a magical world that develops technology, then transplants modern cities into it, and then adjusts it a little bit according to the characteristics of elves, centaurs, and goblins. This film transplants the faces of Asian countries to the five regions in the film, and then animates them. Visually, there is impact and beauty, but there is really little imagination. The first few times were also amazing, but in recent times I have suffered from aesthetic fatigue. I think the real imagination should be to build a world, slowly deducing its development, and finally get the whole picture of that world. Like the scenes in the spacecraft in the story of Robot Mobilization, like the setting of power generation by intimidation in Monster Power Company, they are also changed on the basis of the real world, but they are not directly transplanted, but just imagine their development after changing a variable, just like A thought experiment. That is wonderful imagination! The things in the world are transplanted in one-to-one correspondence. One-half of magic is the most straightforward. Imagine a magical world that develops technology, then transplants modern cities into it, and then adjusts it a little bit according to the characteristics of elves, centaurs, and goblins. This film transplants the faces of Asian countries to the five regions in the film, and then animates them. Visually, there is impact and beauty, but there is really little imagination. The first few times were also amazing, but in recent times I have suffered from aesthetic fatigue. I think the real imagination should be to build a world, slowly deducing its development, and finally get the whole picture of that world. Like the scenes in the spacecraft in Robot Mobilization, like the setting of power generation by intimidation in Monsters Power Company, they are also changed on the basis of the real world, but they are not directly transplanted, but just imagine their development after changing a variable, just like A thought experiment. That is wonderful imagination!

Comparing this film with "Jiang Ziya", you will find that for the same road film narrative, Disney is obviously far more mature, the rhythm, the interesting duration of each mission point and the promotion of the overall plot are well balanced. This may be the reason why Disney’s industrialized production model has not been bored by people until today, and the story is too smooth. However, Jiang Ziya's imagination in painting and the movement of the virtual camera actually surpassed the film. The period when Jiang Ziya started to execute Daji was magnificent, and the camera movement was very textured. This is also the most praiseworthy aspect of domestic animation in recent years.

In addition, in recent years, domestic animation has been full of rebellion, and Disney Pixar, as a representative of mainstream value in the United States, is full of various reconciliations in their works. This is actually very intriguing... All in all, I have a feeling for Disney. Little bit of the tendency to return to fans, looking forward to its follow-up development.

View more about Raya and the Last Dragon reviews

Extended Reading
  • Violette 2021-12-21 08:01:04

    Welcome to the world of my little pony friendship is dead

  • Darron 2022-03-25 09:01:10

    Much like reading a picture book story, the exquisite pictures are matched with the philosophy of life. If the empathy point of girls is the brave female warrior Raya, then the empathy point of boys is trust and teamwork. Maybe we all have to re-examine the people around us who are temporarily "left behind", because only by trusting them can we achieve greater success achievement.

Raya and the Last Dragon quotes

  • Raya: What if someone saw you?

    Sisu: Who, Captain Pop-and-Lock? What's he going to do, challenge me to a dance battle?

  • Tong: I too wish to join this fellowship of Druun buttkickery.