"Tie" is sometimes just an idealistic hope, although we do not give up hope.

Emery 2021-12-11 08:01:16

This very classic movie "WAR GAMES" was filmed in 1983—I was just born by my mother—and the author of the film unexpectedly foresaw the content of "hackers" in that era, and presented it. The plot is extremely "true and credible".

It was a humble age without Google, Windows, mobile phones, and Playstation.

From the details of the story, we can see that the original author has a very insightful understanding of the deep-level philosophy in the field of computer artificial intelligence-saying "Philosophy" because it has gone beyond the scope of "Science". ——Military computers use self-learning artificial intelligence to conduct virtual experiments of "World War", but this artificial intelligence program algorithm has major bugs (vulnerabilities)-it stubbornly believes that war must be divided into "wins and loses" in principle ——And this strategic thinking of “you must distinguish between the winners and the losers” is contrary to the display of the world where war is a “zero-sum game”—that is, although this artificial intelligence is smart, it cannot understand the existence of a “tie”.

In the end, a romantic "Tic-Tac-Toe" computer game finally made the artificial intelligence realize the existence of "tie"-it exhausted every step of the algorithm, but finally found that it was impossible to distinguish the winner or loser anyway. Evenly matched. In this way, artificial intelligence finally gave up the fuse that triggered the world war and fell silent.

If you don't understand some basic principles of computer artificial intelligence, you can't make such an excellent screenwriter.

However, if I were the chief in the play, my emergency strategy would be very simple-directly power off the computer equipped with artificial intelligence, or cut off the network, and you can easily resolve the crisis-of course, there is no drama. Yes, although very practical.

Therefore, truth and reality are two different things. Although "war" is a "zero-sum game", the chess pieces in reality will never give up, never compromise, never give in. What's sadder is that they never doubt everything in front of them. So the war continued and the chess game continued.

——"The tie" is sometimes just an idealistic hope, although we do not give up hope.

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Extended Reading
  • Hipolito 2022-04-23 07:02:06

    A classic of the peer-to-peer dial era on a 5" floppy disk.

  • Nichole 2022-04-20 09:01:41

    This is a film that cannot be seen in a modern perspective

WarGames quotes

  • McKittrick: [McKittrick approaches Falken's group on stairs] I don't know what you think you can do here, Stephen.

    Stephen Falken: [suddenly noticing] John! Good to see you. I see the wife still picks your ties.

    McKittrick: What is- What has this kid been telling you?

    Stephen Falken: [looking at screens] How far's he gone?

    McKittrick: Well the President about ready to order a counterstrike. That's what we're recommending he do.

    Stephen Falken: It's a bluff, John, call it off.

    McKittrick: No, it's not a bluff. It's real.

    Stephen Falken: [raising his voice from stairs] Hello, General Beringer! Stephen Falken!

    General Beringer: [standing] Mr. Falken you picked a hell of a day for a visit!

    Stephen Falken: Uh, uh, General, what you see on these screens up here is a fantasy; a computer-enhanced hallucination. Those blips are not real missiles. They're phantoms.

    McKittrick: [McKittrick approaches Beringer] Jack, there's nothing to indicate a simulation at all. Everything is working perfectly!

    Stephen Falken: But does it make any sense?

    General Beringer: Does what make any sense?

    Stephen Falken: [points to the screens] That!

    General Beringer: Look, I don't have time for a conversation right now.

    Stephen Falken: [Falken speaks as he approaches] General, are you prepared to destroy the enemy?

    General Beringer: You betcha!

    Stephen Falken: Do you think they know that?

    General Beringer: I believe we've made that clear enough.

    Stephen Falken: [face to face] Then don't! Tell the President to ride out the attack.

    Colonel Joe Conley: Sir, they need a decision.

    Stephen Falken: General, do you really believe that the enemy would attack without provocation, using so many missiles, bombers, and subs so that we would have no choice but to totally annihilate them?

    Female Airman First Class: [on loudspeaker] One minute and thirty seconds to impact.

    Stephen Falken: General, you are listening to a machine! Do the world a favor and don't act like one.

    Female Airman First Class: [on loudspeaker] One minute and twenty seconds to impact.

  • McKittrick: General, the machine has locked us out. It's sending random numbers to the silos.

    Pat Healy: Codes. To launch the missiles.

    General Beringer: Just unplug the goddamn thing! Jesus Christ!

    McKittrick: That won't work, General. It would interpret a shutdown as the destruction of NORAD. The computers in the silos would carry out their last instructions. They'd launch.

    General Beringer: Can't we disarm the missiles?

    Pat Healy: Over a thousand of them? There's no time. At this rate it will hit the launch codes in... 5.3 minutes.

    General Beringer: [smiles sarcastically at McKittrick] Mr. McKittrick, after very careful consideration, sir, I've come to the conclusion that your new defense system sucks.

    McKittrick: I don't have to take that, you pig-eyed sack of shit.

    General Beringer: Oh, I was hoping for something a little better than that from you, sir. A man of your education.

    Major Lem: [holding a telephone] General, it's the president.

    McKittrick: What are you... what are you going to tell him?

    General Beringer: I'm ordering our bombers back to fail-safe. We might have to go through this thing after all.