An uncle, a "Warcraft", a film review, no inexplicable subtitles

Tracy 2022-12-06 09:31:23


In that screening room, I saw the Alliance and Horde crowded, heard their cheers and howls, and saw the satisfaction and disappointment on their faces, as if I saw myself just stepping on that magical film ten years ago. land.

At the age of 23, I sat there, looking at the young people dancing with affectionate eyes, all of which were my shadow during the public beta.
It's still that server, sending away one guild after another over time.

The 30-year-old I sat there with soulful eyes framing Ragnaros as he was FD.
The friends drifted away, taking away the hustle and bustle of BWL and Lokamil Iromansis.

At the age of 33, I sat there with my soulful eyes and tried to return to the source, that tattered little thief, the timeless Northshire Abbey, and my goal was just a poster about Liadrin.

In that screening room, you can't tell whether you are 25 or 33...
those images are whirling in your mind, maybe it's all the gold in exchange for a mount, maybe because of a weapon and no more brothers...

but you don't care No matter how you look back, you can't see what it used to be.
There is always an end to the film, and at this moment you finally have a bright light. You are grateful that it has given you a wonderful journey of ten years, and has given you the love of Warcraft that you can't let go of your whole life.

When the staff is over, I can't tell if I'm excited, disappointed, or both.
I am excited because it is a monster, and I am disappointed because it is a monster.

Successful people tell us - the details make or break.
But the failure of the macro strategy will not change the direction of the war because of the victory of the local battle.

In the Warcraft movie, the macro plot is not lost, and it spoils the mood of fans watching the movie in many ways.
After the BOSS battle less than 2 minutes at the end of the film, they will gradually forget the grandeur of Stormwind City and Ironforge, and use the great Durotan and the unscrupulous Lothar to complain;
they will gradually forget the Warlock T4 suit and arcane spells. The brilliance of the purple-skinned high elves and the immortal Khadgar were compared to the history of beasts.
As for Garona, please, is she the reincarnation of Thrall?

Yes, my rating for the plot is "but not lost".
But this is my sentimental bonus from the standpoint of a Warcraft fan.

If I say that the plot of this movie is very "conventional", the routines are outdated and not touching, the reduction degree of the official history of Warcraft can only be counted as 40%, and non-fans can't understand the transformation of the plot characters and the deliberate "plot killing".
Do you have any disapproving friends?

Warchief Blackhand is now Gul'dan's thug, now a warrior of honor;
Lothar is now a swinger who flirts with Garona, and now a cynical Stormwind general;
His Majesty's sudden "pursuit of peace", Garona Lorna's sudden "Tears of the Virgin", Doomhammer's sudden "rebellious revolution"...
The green-skinned orc eldest brother and sister were Gul'dan's servants for a while, and a battle of faith influenced by the god-like brilliance of Lothar...

Maybe Only being evaluated by other film critics as "there is no Khadgar that shows the style that should be in World of Warcraft", but it is my favorite junior high school youth.
The weak Medivh greening hidden line plot in the film, if there is no frizzy young mage Khadgar, I am afraid it will be sprayed even worse?

Another thing that makes me unhappy about the Warcraft movie is that there are too many scenes of "small space", which is the so-called "not atmosphere".

The distant CG auras of Stormwind City and Ironforge are even stronger.
The long-range CG in front of the Dark Portal in the world of Draenor is also exciting.
But the movie is not an RTS game, it is not a simple operation as simple as zooming out into the perspective of God, orc soldiers A wave of farmers.

In fact, most of the scenes in the film are caused by the supermodel of the proportions of the characters and the background facilities, which leads to a sense of "Lego World".
To put it bluntly, the lift of the scene is too low... When the

king goes out to battle, the people of the whole city greet each other, the proportions of the characters and the proportion of the room behind them seem to be out of balance, a kind of studio feeling arises spontaneously.
The picture of the King's Hall is not as good as the aura in the opening CG of WAR3.
The copy of Karazhan is so huge, the film is like a library on the first floor and a sentry tower on the attic on the twentieth floor.

The large-scale group fights are satisfying. In order to show the strength of the orcs' movements, the film's fighting movements are quite large, but the extras who play human soldiers are not very hardworking.
In several scenes where human soldiers were surrounded, the cavalry barely moved their arms, which was too perfunctory.

The film has imitated Lord of the Rings, Harry Potter and Superman Man of Steel in the framing and scheduling, whether you like it or not.
Lothar jumps off the tower and mounts the Griffin. The opening height is similar to the Man of Steel. The shot of the Griffin flying over the snowy mountain is almost the same as the opening scene of The Lord of the Rings 2.
How does Karazhan and its surroundings look like the magic tower in the white version of The Two Towers? , the flames of Black Rock Mountain are also the same as the Doomsday Volcano in Modu.

However, the huge aura in these films, the director Duncan Jones did not get the true biography.
Recalling the "Source Code" that I particularly liked, the scene was also dominated by trains, which seemed narrow and occluded. I somewhat understand that this is probably due to the director's personality.

The Warcraft movie has almost proved once again that without a good story, it is not a good movie if it only has the ultimate special effects.

I think the Warcraft movie has a lot to offer because it falls far short of my hopes.
Maybe on the costume details, on the magic texture, on the CG light, it can crunch to my G-spot, but on the script, on the characterization, on the editing, it's not close to a "successful" game adaptation movie. There are so many ways to go.

I read an article before saying that Blizzard was not very satisfied with the film, and the senior vice president who signed an agreement with Legendary Pictures was fired.
In terms of publicity, Universal ignored Blizzard, and Blizzard's promotion of the Warcraft movie at the carnival seemed to be a typical case of making wedding dresses for others.

But no matter whether the Warcraft movie is a one-shot deal for Universal, this movie is not a bad start for Blizzard's future movie plans.
At least the fanatical heart of game fans will give Blizzard executives a good night's sleep.

We have reason to believe that Blizzard will continue to promote the direction of the big movie development of its IP.
After all, it's the most effective way to increase the impact of Blizzard's games in the world, but it's not that simple.

But after saying so many ugly things, don't I like this movie, won't I go to the second, third, and fourth?

NO.

Look at the old trees and trails in Elwynn Forest, have you smelled the fragrance of earth?
When you look at the gray-red land of Hellfire Peninsula, do you remember those Alliance pigs and tribal dogs that are blocking your trumpet chasing?
Look at Khadgar's Arcane Shock, Pyroblast, and the dazzling Holy Light. Do you remember the stunt of the Sanxiu Mage's one move to demolish the dam?
If you look at the Church of Light in Stormwind City, or King Ti of Zhengtai, will you think of the Kuroshio, the fall of Lordaeron, the strategic battle between the allied army and the undead army in the tribal westward crossing and Icecrown Glacier?

Did you see the Blizzard Factory logo at the opening of the film, the hidden Chilling Mourning Frost and Watching Butt?

After all, it's a beast, it infiltrates the Kirin Tor's emblem with the spirit of Blizzard, and it was an outward extension of the two-dimensional world that was, and may be, part of your life in the future.

Arthas walks through the white snow of Northrend wielding Frostbite, Jim Raynor Sundreamer sits alone in the Marsala bar drinking suffocating wine, Leah is wondering how to get from Dia Bro's nightmare wakes up...

When these images are on the big screen, I have no choice but to buy a ticket.

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Extended Reading

Warcraft quotes

  • [from trailer]

    Anduin Lothar: I've spent more time protecting my king, than my own son. Does that make me loyal, or a fool?

  • [from trailer]

    Durotan: I've led thousands of warriors into battle, but I fear being a father. Does that make me a leader, or a coward?