Mutant Chronicles Creative background of

2022-01-13 08:02
In the mid-1990s, producer Edward R. Pressman’s brother James Pressman happened to sign a role-playing game, and Edward was looking for a new story resource. When he saw James When he first got the game, he realized that the content was exactly what he had been paying attention to. Soon, he bought the movie rights of the game from Swedish game developer Paradox Entertainment.   Edward R. Pressman persuaded Philip Eisner to join him in writing the script for the subject he was photographing. Eisner reimagined the structure of the story. He set the background of the story on the earth in 2707, a future world full of decadence and frustration without any high technology. Because of the excessive squandering of resources, mankind is on the verge of self-destruction. , He hopes to illustrate a gloomy, desolate, and desperate environment everywhere, and tries to create a cinematic effect from a macro perspective   .
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Extended Reading
  • Joelle 2022-03-25 09:01:18

    A little bit of classical religion, a little bit of science fiction, a little bit of East-West fusion, it could have played well... but unfortunately... the style and tone of the picture are still very good, but the plot is weak... quite weak... The mutants are also a bit inexplicably powerful.. There is so little shadow of fallout but not profound... Barely Samsung....

  • Dane 2022-03-21 09:02:54

    It's ugly, it's so badly shot, and a good set was wasted.

Mutant Chronicles quotes

  • Severian: What do you believe in?

    Maj. 'Mitch' Hunter: I don't get paid to believe, I get paid to fuck shit up.

  • Lt. Maximillian von Steiner: Any last words?

    Maj. 'Mitch' Hunter: Shut the fuck up.

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