Basic Setting:
When killed by the berserker husband, he was a weak level 2 mage, then became an undead and killed the husband, and then upgraded to level 10 by cutting down civilians (in fact, according to The number of civilians killed in the movie is not enough to
reach level 12) Kayako-Saeki Kayako Saeki
Race: Ghost
Size: Medium-sized humanoid undead (incorporeal)
Level: 12
Profession: Master
Hit Dice: 6+ (1d4+) 2) +10d12 (92HP)
first attack: 9 (+2 agility)
speed: crawl 15 feet
defense level: 14 (+2 agility, +2 charm); flat-footed 12 (+2 charm)
Attack: Incorporeal touch +8/ +3 Melee
Damage: Touch of Incorporeal 1d6
Reach: 5 feet
Special Attack: Appearance, Appearance, Horrible Wailing, Corruption Touch
Traits: Immortality, Incorporeal,
+4 Dispel Resistance, Resurrection Savings: Fortitude +4, Reflection +4, will +8
attributes: strength 7 agility 15 physique - intelligence 19 perception 15 charm 15
skills: climbing 15, concentration 19 (+4 combat spellcasting), professional (cooking) 7, hiding 15 (+8 race) , Listen 14 (+8 race), Search 16 (+8 race), Scout 14 (+8 race)
Specialty:
Combat spellcasting, specialize in spells-undead (DC + 2), specialize in spells-change (DC + 2) ), specializes in spells-spells (DC+2), spells are silently cast, spells are instantaneous, spells are familiar (transform themselves, nightmare, magic soul pot, frightening gaze), spell power (variable value increased by 1/2 )
Spells:
Specialization School Necro Control School: Plastic Energy, Protection
Magic Book One: (Total Pages 100 / Remaining Pages)
Zero-level Spells: Frozen Rays, Detecting Poison, Repairing, Secret Mark, Detecting Magic, Magic Trick, Reading Magic, [Phantom Sound, Stun, Switch, Mage’s Hand, Strike the Necromancer] 4+1 (Necromancer)
first-level spells: Concealing Fog, Sleep, Communication, [Change Face, Mage Armor, Hypnotism, Spider Walk, Wipe on the soles of the feet Oil, Panic] 4+1+1 (Necromancer)
second-level spell: [Detect Thought, Mirror Shadow, Mass Panic, Transfiguration] 4+1+1 (Necromancer)
Third-level spell: [Human Hold body, hint, advanced phantom, flash] 4+1+1 (necromancer)
four-level spells: [Avatar black tentacles, phantom killer, creature positioning technique transform yourself] 3+1+1 (necromancer)
five Level Spells: [Dream, Nightmare, Teleportation, Demon Soul Pot] 3+1+1 (Necromancers)
Sixth-level Spells: [Frightening Eyes, Illusions, Death Array] 2+1+1 (Necromancers) Resistance
saving throw DC=18
undead: immunity to effects that affect the mind (charm, coercion, psychic illusion, phantom illusion, and morale impact), toxin, hypnosis, paralysis, shock, and disease, critical hit, bruise, attribute damage, attribute Draining, energy draining, or death from a major wound will not have an effect.
Incorporeal: Only his incorporeal creatures with +1 or more magic weapons, spells, spell-like abilities or supernatural abilities can harm them in the later stage. Even if hit by a spell or magic weapon, there is still a 50% chance to avoid damage from the entity. You can pass through solid objects at will, but you cannot pass through the force field effect. Its attacks can penetrate natural defenses, armor or shields. Always silent when moving.
Challenge level: 12
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Come Help my brain OTL
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