Black Mirror: Bandersnatch Comments

  • Amani 2022-03-25 09:01:08

    It is not the first time that the boundaries between movies and games have become blurred, nor will it be the last time. The evolution of images in the direction of interaction/VR points to a future: virtual (your) life-experience the unexperienced/unexperienced. This is a completely different form of information acquisition from the one-way reception in front of the screen. It is based on personal terminals and breaks through the barriers of communication, so it has a unique customized...

  • Dorthy 2022-03-25 09:01:08

    It hurts to be born human. You think you are a player, but there is only one player playing you. You make choices seriously, you think you have a lot of choices, but in the end someone has the final say. One way of thinking is: don’t choose, anyway, how many points in life will be written when the final paper is handed in; Just write it. It was so sad to see, I remembered the feeling when I watched "Previous Destination". Another: Finn's brother is too...

  • Jerrell 2022-03-25 09:01:08

    It hurts to be born human. You think you are a player, but there is only one player playing you. You make choices seriously, you think you have a lot of choices, but in the end someone has the final say. One way of thinking is: don’t choose, anyway, how many points in life will be written when the final paper is handed in; Just write it. It was so sad to see, I remembered the feeling when I watched "Previous Destination". Another: Finn's brother is too...

  • Kylie 2022-03-25 09:01:08

    Every "return to re-election" makes me feel like I've been tricked, but when I choose four endings in one breath at the end, I still have the feeling that "fate cannot be reversed, choices are futile, and free will is useless. " of powerlessness. In fact, the form of plot expression is still dominated by mandatory development, and the degree of freedom may not be as good as that of Late Shift, but although the latter is also a live-action movie, it is also an interactive game. Netflix is ​​very...

  • Scot 2022-03-25 09:01:08

    Every "return to re-election" makes me feel like I've been tricked, but when I choose four endings in one breath at the end, I still have the feeling that "fate cannot be reversed, choices are futile, and free will is useless. " of powerlessness. In fact, the form of plot expression is still dominated by mandatory development, and the degree of freedom may not be as good as that of Late Shift, but although the latter is also a live-action movie, it is also an interactive game. Netflix is ​​very...

  • Joesph 2022-03-24 09:01:51

    After watching it once, you can get 4 endings, ("Accept the cooperative game and get 0 points" is not the ending, it will go back to the plot directly), "Game 2.5/5, go to jail", "Game score 5/5, perfect game , but he killed his father and went to jail, and the game was taken off the shelves. Collin's daughter Pearl wanted to republish the game after n years", and "killed his father and went to jail, the game was not released, and the game company went bankrupt." Get on the train and die at the...

  • Megane 2022-03-24 09:01:51

    After watching it once, you can get 4 endings, ("Accept the cooperative game and get 0 points" is not the ending, it will go back to the plot directly), "Game 2.5/5, go to jail", "Game score 5/5, perfect game , but he killed his father and went to jail, and the game was taken off the shelves. Collin's daughter Pearl wanted to republish the game after n years", and "killed his father and went to jail, the game was not released, and the game company went bankrupt." Get on the train and die at the...

  • Abagail 2022-03-24 09:01:51

    As a series, the plot is boring; as a game, there are too few choices and forced to choose those options; as an interactive series, it's good to try, otherwise...

  • Colleen 2022-03-24 09:01:51

    As a series, the plot is boring; as a game, there are too few choices and forced to choose those options; as an interactive series, it's good to try, otherwise...

  • George 2022-03-24 09:01:51

    I think it's hard to say that you've seen this movie, because you don't even have to watch it. I have no intention of going out of two endings. It is not so much a film and television work as it is a stand-alone game maze, with an unknown number of exits. With a touch of butterfly effect and about time, it will give the viewer a chance to jump back to a certain choice point. After seeing that, I only wanted an ending, so I chose a similar ending to the butterfly effect that choked me to death...

Extended Reading
  • Adaline 2022-04-21 09:02:05

    Black Mirror: Bandersnatch 7.0

    When I wrote Ready Player One, I was very excited and shouted a lot of slogans. When I got to Black Mirror, I calmed down, thinking about it, I still have to make a few patches.

    As a new art form, the previous paintings, architecture, music, drama and movies of human beings can be integrated and...

  • Preston 2022-04-20 09:01:41

    Black Mirror: Bandersnatch 7.0

    When I wrote Ready Player One, I was very excited and shouted a lot of slogans. When I got to Black Mirror, I calmed down, thinking about it, I still have to make a few patches.

    As a new art form, the previous paintings, architecture, music, drama and movies of human beings can be integrated and...

Black Mirror: Bandersnatch quotes

  • Colin Ritman: There's messages in every game. Like Pac-Man. Do you know what "Pac" stands for? P-A-C: program and control. He's Program and Control Man. The whole thing's a metaphor. He thinks he's got free will, but really he's trapped in a maze, in a system. All he can do is consume, he's pursued by demons that are probably just in his own head and even if he does manage to escape by slipping out one side of the maze, what happens? He comes right back in the other side. People think it's a happy game. It's not a happy game, it's a fucking nightmare world and the worst thing is, it's real and we live in it. It's all code. If you listen closely, you can hear the numbers. There's a cosmic flowchart that dictates where you can and where you can't go. I've given you the knowledge. I've set you free. Do you understand?

  • Dr. Haynes: The past is immutable, Stefan. No matter how painful it is, we can't change things. We can't choose differently with hindsight. We all have to learn to accept that.