Self-promotion of form over content

Burley 2022-04-21 09:02:05

To say that the interactive effect is far less than AVG, to say that the plot is too watery, and some plots designed for interaction (such as listening to that tape, which cereal to eat~, this kind of meaningless thing is very tiring to choose and loses the appreciation of the film. Value) The experience is poor, if you don’t choose well, you will suddenly reach the finale, and you have to come back and choose! At this moment, I just want to tell the screenwriter to show the most exciting plot, okay? It seems that there is no wonderful plot after watching the whole film~ It's a tragedy

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Extended Reading

Black Mirror: Bandersnatch quotes

  • Colin Ritman: There's messages in every game. Like Pac-Man. Do you know what "Pac" stands for? P-A-C: program and control. He's Program and Control Man. The whole thing's a metaphor. He thinks he's got free will, but really he's trapped in a maze, in a system. All he can do is consume, he's pursued by demons that are probably just in his own head and even if he does manage to escape by slipping out one side of the maze, what happens? He comes right back in the other side. People think it's a happy game. It's not a happy game, it's a fucking nightmare world and the worst thing is, it's real and we live in it. It's all code. If you listen closely, you can hear the numbers. There's a cosmic flowchart that dictates where you can and where you can't go. I've given you the knowledge. I've set you free. Do you understand?

  • Dr. Haynes: The past is immutable, Stefan. No matter how painful it is, we can't change things. We can't choose differently with hindsight. We all have to learn to accept that.