One word to describe: Creepy. The process of watching is creepy and goosebumps
"The past is immutable, no matter how painful it is, we can't change things, we can't choose differently with hindsight, we will have to learn to accept that." But the male protagonist Stefan's world, just like Stefan designed Like the developed game Bandersnatch, there are multiple options for parallel worlds.
In a game world with an enchantment, it seems that there are many options. In fact, there are not many options that can determine the direction of the story. It is like a dead end in a maze. If you choose the wrong one, you must go back and choose again. When I poured tea into the computer, I willfully poured it twice to no avail, haha. Later, I should have predicted that jumping from the building would not work, or I would choose to jump arbitrarily. . Sure enough, the system returned. . Depressed, I felt that since the ending was doomed, what would I do with these options. . There is a sense of destined helplessness in life. "He thinks he's got free will, but really he's trapped in a maze." As in one of the endings in the movie, Stefan realizes that since the outcome of the game is doomed, there is no need to give gamers too many options: "now they' ve only got the illusion of free will, but really, I decide the ending."
The back of the movie does give the viewer some options to reach multiple different endings.
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